AI fantasy movie generator

Make a fantasy film with AI.From page one to the dragon.

Write the quest, get a storyboard of every shot, and keep your dragon, your armour and your magic on model from the mountain pass to the final bargain.
  • Free screenwriting
  • Storyboard from your script
  • Creatures that stay on model
Fantasy rushes

Available today: free screenwriting, and a storyboard generated from your screenplay with Storyboard Beta, $9.99 a month.

Coming: video generation of each shot with the Filmmaker plan, targeted for 30 September 2026.

Examples

Knights, kings and witches from the ScreenWeaver team.

Four realms, four lights. Each one shown as its grey storyboard frame and its finished shot.
  • A rabbit knight in steel armour raises a sword in shafts of golden light and dust

    Rabbit Knight

    A rabbit knight in engraved steel raises his sword through shafts of golden light.

  • A black panther king in feathers and gold chains sits on a throne holding a golden sceptre

    Panther King

    A black panther king on a dark throne, a golden sceptre across his knees, embers in the air.

  • An old witch in a wide hat and round glasses holds a wooden staff, warm firelight behind her

    The Old Witch

    An old witch with round glasses and a crooked staff, painted like an animated film and lit by fire.

  • A young woman seen from behind studies old books by candlelight in a library full of ivy

    Witch by Candlelight

    A young witch studies grimoires by candlelight in a library overgrown with ivy.

A fantasy scene, page to screen

Dragon Mountain: a fantasy scene made with AI, in six shots.

A scene written for this page around one creature and one rule of magic. Each shot appears as its grey storyboard frame and as the final image, with the direction note underneath.
Screenplay · page 1

EXT. THE WHITE TEETH, HIGH PASS - DAY

Snow-blind light. WREN (30s), hooded, her cloak stiff with frost, stops where the trail ends.

The mountain moves. A frost dragon lifts its head out of the slope, its breath rolling down the pass like an avalanche.

Its body drags free of a cave the size of a cathedral. The neck climbs into the sky.

From high above: one small figure on the ridge. She does not run.

Ice sheds from spines as long as lances.

WREN

My mother's debt. I'm here to pay it.

The dragon lowers its head until one pale eye is level with hers.

THE DRAGON

(a voice like splitting ice)

Every word here costs a year. You just spent eight.

Wren looks out over the valley, white to the end of the world. She counts what she has left.

CUT TO:

  1. A colossal frost dragon rises from a snowy mountainside, jaws open, above a tiny cloaked traveller
    Storyboard frame of the same reveal, in grey
    01

    Extreme wide · the reveal

    Extreme wide, colossal frost dragon rising out of a snowy slope, jaws open, breath like an avalanche, tiny cloaked traveller in the foreground, bright daylight

  2. A frost dragon crawls out of a giant cave under a snowy peak, its neck raised to the sky
    Storyboard frame of the dragon leaving the cave, in grey
    02

    Wide low angle · the cave

    Wide low angle, the dragon's body pulling free of a huge cave under a snow peak, neck raised to the sky, snow spray, traveller tiny at the bottom of frame

  3. Aerial view of a lone cloaked traveller on a narrow snowy ridge above a white valley
    Storyboard frame of the ridge from above, in grey
    03

    Aerial · the ridge

    High aerial, lone cloaked traveller on a narrow snowy ridge, vast white valley below, wind lifting the cloak

  4. Close-up of long frost-covered dragon spines shedding ice
    Storyboard frame of the spines, in grey
    04

    Insert · the spines

    Close insert on frost-covered dragon spines and scales, ice cracking and falling away, cold daylight, slow push-in

  5. Seen over a hooded shoulder, the face of a frost dragon fills the frame
    Storyboard frame of the face-off, in grey
    05

    Over the shoulder · face to face

    Over-the-shoulder from behind Wren's hood, the dragon's face filling the frame, pale eyes, frost on every scale, shallow depth of field

  6. A tiny figure alone on a snowy ridge above a glacier valley that runs to the horizon
    Storyboard frame of the valley, in grey
    06

    Extreme wide · the valley

    Extreme wide from above, Wren alone on the ridge, a glacier valley stretching to the horizon, mountain ranges, cold haze

The six shots in sequence: twelve seconds of film, 16:9.

Writing fantasy

Four rules for fantasy that holds up on screen.

The images are the easy part. A fantasy script has to make the magic cost something and the world stay put.
  1. 01

    Give every spell a price

    Magic with no cost solves every problem and kills the suspense. State the rule and the price early, in action or in one line: every word here costs a year. Then make the hero pay it.

  2. 02

    Let the map write the plot

    The pass closes at first snow. The river has one bridge. Write geography as obstacles and deadlines. Each leg of the journey is a new location with its own light, and each location becomes a reference you reuse.

  3. 03

    Describe the creature once

    Write one fixed paragraph for the dragon: frost scales, swept horns, pale eyes, its size against the hero. Copy it, never rephrase it. The same words give the same creature.

  4. 04

    Cut from epic to intimate

    Spectacle only lands if we care who stands in front of it. Follow every scale shot with a face, a hand, a breath. The dragon, then Wren's eyes.

Structure and pacing

A quest in three minutes: the shape of the short.

A short cannot hold a whole quest. Keep one threshold, one road and one encounter. Hold the scale shots for about four seconds and cut the faces short.
  1. 15 %

    The edge of the map

    The hero where the known world ends. One wide shot, one light.

  2. 15 %

    The rule and its price

    The magic or the quest, shown once, with what it costs.

  3. 25 %

    The road

    Two or three places in quick succession. The land grows, the hero shrinks.

  4. 30 %

    The encounter

    The creature or the power, face to face. The bargain is struck.

  5. 15 %

    The price paid

    A last image that shows what the hero gave up.

For a sixty-second teaser, drop the road: open on the edge of the map and cut straight to the encounter.

Shot vocabulary

Eight shots that give a film the weight of legend.

Epic scale and intimate detail, each with the wording that gets it from an image or video model. Drop them into the storyboard, shot by shot.
  • The creature with a human for scale

    No scale, no awe. Keep a person in the wide so the dragon reads as a mountain.

    extreme wide, colossal frost dragon rising from a mountainside, tiny cloaked traveller in the foreground for scale, snow spray, bright daylight

  • The face‑off over the shoulder

    The hero's hood in the foreground, the creature's face filling everything else.

    over-the-shoulder from behind a hooded figure, dragon face filling the frame, frost on scales, pale eyes, shallow depth of field

  • The lone figure on the ridge

    The whole journey in one frame: a small traveller in a very large land.

    high aerial, lone cloaked traveller on a narrow snowy ridge, vast valley beyond, wind lifting the cloak

  • The texture insert

    Scales, frost, embroidered cloth, engraved steel. Detail makes the world feel real enough to touch.

    macro insert, frost-covered dragon scales and spines, ice cracking and falling away, slow push-in, cold daylight

  • Armour in god rays

    Golden hour through dust. The knight turns into a painting.

    full shot, knight in engraved steel armour raising a sword, god rays through dust, golden hour backlight, floating embers

  • The throne from below

    Power framed low and symmetrical, gold against black.

    low angle, symmetrical framing, king on a dark throne, golden sceptre across his knees, smoke and embers, gothic hall

  • The candlelit spell

    Magic up close: hands, pages, and a flame that leans the wrong way.

    close-up, hands turning the pages of an old grimoire, candle flames leaning toward the book, ivy on the table, warm flicker

  • The company under the moon

    A line of riders on a mountain pass at night. The map, made visible.

    extreme wide, company of riders with torches crossing a mountain pass in single file, full moon, cold blue night

Light and palette

Painterly light, one light per place.

Fantasy looks painted because its light is chosen, not found. Give each location one light and keep it: golden hour for hope, candlelight for secrets, moonlight for danger, hard snow daylight for awe. The five colours below were sampled from the Dragon Mountain shots: a cold, bright dominant and one warm note deep in the dragon's throat. Name them in every prompt of the scene.

  • Frost scale

    #ECEAEC

  • Summit sky

    #7493B8

  • Glacier shadow

    #5F738A

  • Ember in the maw

    #836251

  • Cloak shadow

    #161F21

Where AI goes wrong

Where fantasy breaks in AI video, and the fix.

Models love dragons and forget them one shot later. These are the usual failures in fantasy.
  • A dragon that changes between shots

    Horns move, scales change colour, wings come and go. Design the creature once with a reference sheet and a fixed description: ScreenWeaver carries references from shot to shot.

  • Armour that loses its plates

    Engraved pauldrons turn plain, the sigil wanders, the cloak changes colour. A character sheet with front, profile and back views keeps costume and armour on model.

  • Magic that looks like stock effects

    Write magic as matter and colour: frost cracking, ink crawling, a flame bending toward a book. One colour per kind of magic, never generic sparkles.

  • Scale that collapses

    A dragon the size of a mountain in the wide becomes the size of a horse in the next shot. State scale in the action line, one eye as tall as she is, and keep a person in frame.

Sub-genres

High fantasy, dark fantasy, and the rest.

  • High fantasy

    Kingdoms, quests, dragons and maps. Wide shots in daylight or golden hour, like Dragon Mountain.

  • Dark fantasy

    Thrones, curses, gothic halls. Low-key light, smoke and embers, gold against black, like Panther King.

  • Fairy tale

    Witches, forests and bargains with rules. A painterly animated-film look, lit by fire and candles, like The Old Witch.

  • Sword and sorcery

    One warrior, one blade, one sorcerer to stop. Tight fights, dust and god rays, like Rabbit Knight.

More genres

Make a film in another genre.

The pipeline

Write. Board. Produce.

  1. ScreenWeaver screenplay editor: acts, sequences and beats above the formatted script of The Yellow Umbrella

    01The screenplay, enriched

    An industry-standard screenplay editor, and more: a visual outline and beat editor, your writing inspirations (notes, photos, audio) kept next to the page, and an AI researcher to support your writing, not replace it.

  2. ScreenWeaver storyboard: shot S3 of The Yellow Umbrella with characters, shot settings and the script beside it

    02The storyboard, made easy

    Shot breakdown generated from your screenplay, manual control over every shot (frame, angle, movement, duration), and generative AI previsualization in one click.

  3. ScreenWeaver production canvas: shots S3 and S4 as connected nodes carrying their storyboard panels and prompts

    03AI production, with finesse

    Footage generation pipelines connected to your screenplay and storyboard. Optimized out of the box, fully editable workflow.

FAQ

Dragons, magic and AI: your questions

Can I make a whole fantasy film with AI in ScreenWeaver?
You can write the screenplay for free today and turn it into a storyboard with Storyboard Beta at $9.99 a month. Video generation of each shot comes with the Filmmaker plan, targeted for 30 September 2026.
How do I keep a dragon the same from shot to shot?
Design it once. Give the creature a reference and a fixed description, and state its size against a person. In ScreenWeaver, characters, locations and references carry from shot to shot, so the dragon of shot 5 is the dragon of shot 1.
How do I show magic without it looking cheap?
Give it rules and a cost in the script, then describe it as a physical effect with one colour: frost, ink, fire, light through leaves. The cost is what makes the audience believe it.
How do I keep armour and costumes consistent?
Use a character sheet with front, profile and back views, and name each key piece once: the engraved pauldron, the green cloak, the ring on a cord. Keep the same wording in every shot.
How many shots does a fantasy short need?
One to three minutes is a good first target. Fantasy needs a few longer scale shots, so plan on forty to sixty shots for three minutes.
Is writing the screenplay free?
Yes. The Screenwriter plan costs $0 and does not expire: unlimited projects and pages, industry-standard formatting, PDF and Final Draft export.
Can I make a painterly or animated fantasy film?
Yes. The Old Witch uses a painterly animated-film look. The same pipeline works for live action, anime and 3D animation, in 16:9 or in 9:16 for vertical episodes.
Which video models does ScreenWeaver use?
ScreenWeaver is powered by Seedance 2.0 and 2.5. The footage pipelines are connected to your script and storyboard, optimised out of the box and fully editable.

Your realm starts on the page.

Write the quest for free. Storyboard it when you are ready.